// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CsdkRuntime
#pragma once
#include "SharedDefinitions.UnrealEd.Project.NonOptimized.ValApi.ValExpApi.Cpp20.h"
#undef CSDKRUNTIME_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_VALIDATE_EXPERIMENTAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_PROJECT_NAME CsdkExample
#define UE_TARGET_NAME CsdkExampleEditor
#define CSDK_Ticker FTSTicker
#define CSDK_TickerHandle FTSTicker::FDelegateHandle
#define HEROAPI_UE4 1
#define CSDK_MajorVersion 2
#define CSDK_MiddleVersion 20
#define CSDK_MinorVersion 0
#define CSDK_WITH_CHECK 1
#define UE_MODULE_NAME "CsdkRuntime"
#define UE_PLUGIN_NAME "Csdk"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION() 
#define WEBSOCKETS_PACKAGE 1
#define WITH_WEBSOCKETS 1
#define WITH_LIBWEBSOCKETS 1
#define WITH_WINHTTPWEBSOCKETS 0
#define WEBSOCKETS_MANAGER_PLATFORM_INCLUDE "Lws/LwsWebSocketsManager.h"
#define WEBSOCKETS_MANAGER_PLATFORM_CLASS FLwsWebSocketsManager
#define WEBSOCKETS_API DLLIMPORT
#define GOOGLE_PROTOBUF_INTERNAL_DONATE_STEAL_INLINE 1
#define _CRT_SECURE_NO_WARNINGS 1
#define CSDKPROTOBUF_API DLLIMPORT
#define CSDKRUNTIME_API DLLEXPORT
